Live Cinema Nights 2007

The 2007 edition of Live Cinema Nights took place in a nightclub (King King) on Hollywood Boulevard, and was organized as a special event within the Silverlake Film Festival.

Creation of LEV STUDIO

While still a resident of Los Angeles (Silverlake to be precise), I registered in Geneva my interactive media design firm and production company / artist studio : LEV STUDIO.

Talk at UdK

I gave a talk at the Universität der Kunste in Berlin, to the students of Joachim Sauter, in the Experimental Media Design program.

Live Cinema Nights @ ISEA 2006

I organized a 3-night series of avant-garde live audiovisual performances, during ISEA 2006, called «Live Cinema Nights».

The performances took place in an old movie theatre, that had later been converted into a disco – which it is today (Club Glo), in downtown San Jose, in the heart of the Silicon Valley.

I also did a live performance called «Junkyard of Dreams» with the Robby Marshall jazz quartet, combining my own handheld footage of today’s Hollywood street life with excerpts of classical Hollywood movies.

Dorkbot Socal 12

Performance for April’s fool on Human behaviour control, at the machine project gallery in Glendale, CA, for Dorkbot Socal 12, with the actor Tom Trudeau. Invited by Garnet Hertz.

Interactive film workshop

I gave a 3-day workshop at the Canadian Film Center Media Lab in Toronto, where we read papers by Lev Manovich and analyzed works of Martin Le Chevallier, among others.

Directors Lab 2006

I was extremely lucky to be accepted in the 2006 Directors Lab of Film Independent, in Los Angeles, with my project «Junkyard of Dreams».

We spent 8 weeks, with other fellow directors, to work on our feature film project, meeting mostly at the Sony studios in Culver City, or at the new offices of Film Independent on Wilshire Blvd. We had the mentorship of great professionals such as Rodrigo Prieto, Rodrigo Garcia, Shane Black…

I shot a trailer for my film, as part of this lab, now visible on Vimeo.

Video game jury at Slamdance

I was invited to be a jury member for the 2006 edition of the Slamdance Games Festival, in Park City, Utah. Slamdance runs parallel to Sundance and has a part dedicated to independent gaming.

I also spoke on a panel entitled « The Indie Scene: Games as art », where we discussed the growth of an art scene around gaming, and the narratology vs. ludology debate.

Interactive political films

I gave a workshop on how to make interactive political films at Mediamatic with Florian Thalhofer and his Korsakow authoring tool, to a very interesting range of participants (all filmmakers) who had come with their own footage. The final presentations took place at a local film school in Amsterdam.

I also gave a talk at De Balie about video games and non-violence, during the International Documentary Film Festival (IDFA), on a panel with Joost Raessens & Brody Condon.

A reader was put together by Mediamatic.

Interactive cinema workshop

I gave a workshop on interactive video, using max/msp/jitter, to the students of the Haute Ecole d’Arts Appliqués (now HEAD) in Geneva. This master program is now called Media Design. The workshop included a small production which we shot in Geneva. It was a cadavre exquis on the theme of «what happens in bedrooms».