Agony

Spent 2 weeks at La Halle aux Cuirs de La Villette, with Mié Coquempot (K622) and her company.
Costume design by Didier Despin, technology provided by La Kitchen (Cyrille Henry).

This maquette was made possible thanks to the CNC/DICREAM.

Thank you to Cécile Babiole for her help with electronics…

CalArts / Integrated Media

Tom Leeser invited me to give a lecture at the CalArts Center for Integrated Media, on my research on interactive video. It was attended by a diverse group of students coming from various disciplines.

Brainstorming for «Peepshow»

I spent 3 extraordinary days with Marie Brassard and her team. Installed in the Usine C in snowed-in Montréal with her company Infrarouge, I presented to her various technological possibilities for her new show called the «Peepshow» project, ranging from AI-controlled virtual creatures to architectural and scenographic ideas for video on the stage. A private workshop if you will.

Narrative filmmaking for computational media

I started teaching my course of «Narrative filmmaking for computational media» at the USC School of Cinematic Arts, open to all students with backgrounds in filmmaking and basic programming (class code : CTIN499)

Experiments in Interactivity I+II

I started teaching the mandatory class called «Experiments in Interactivity I+II» dedicated to physical computing and computer science for interactive artists at the USC School of Cinematic Arts, in the Interactive Media Division chaired by Scott Fisher, with Perry Hoberman.

Japan lecturing tour

After presenting a paper on my Live Cinema instrument at the NIME conference in Hamamatsu, I gave talks on the future of cinema at ATR (just before Bob Moog, who shared his egg sandwich with me at lunch) and IAMAS (hosted by Christa Sommerer & Laurent Mignonneau), where I recorded the sound of frogs at night in an open field.

Colloque jouable

Jouable, Colloque international sur l’art, le jeu et l’interactivité, au Centre pour l’image contemporaine, Saint-Gervais Genève, organisé par Jean-Louis Boissier (CIREN, Paris VIII) et Daniel Pinkas (MADE, HEAD).
J’y ai présenté mon travail et mes idées durant la session 2.

Proceedings of this colloquium & event have been published.

THREAD

Vallejo Gantner (now director of PS122), director of the Dublin Fringe Festival, invited me (Media Lab Europe) to be a mentor, together with Steve Valk (Forsythe Company/Daghdha), Jocelyn Clarke (Abbey Theatre) and John Collins (Elevator Repair Service), for a 2-week workshop at the Tyrone Guthrie Centre, in Annaghmakkerig.

We explored new forms of drama, new relationships between performers & their audience, & non-linear storytelling in performance.

Architectures Non Standard

Architectures Non Standard / Laboratoires de l’Architecture Numérique

J’ai participé à cette exposition au Centre Georges Pompidou sur les mutations apportées par le domaine computationnel dans l’architecture, en créant des sons pour le Emonic Environment de Paul Nemirovsky, en collaboration avec le collectif d’architectes Servo.

Office Voodoo

This interactive film installation, whose physical structure was designed by AETC (Antoinette & Christian Scheidegger), won the new media award at the Festival of New Cinema of Montréal, ex-aequo with Morten Schjødt for Switching.