The AI and Interactive Digital Entertainment Conference covers topics such as intelligent narrative technologies, artificial intelligence in the game design process, and non player character AI.
October 9, 2011
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October 9, 2011
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The AI and Interactive Digital Entertainment Conference covers topics such as intelligent narrative technologies, artificial intelligence in the game design process, and non player character AI.
October 4, 2011
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Evolutionary Computation is the general term for several computational techniques which are based to some degree on the evolution of biological life in the natural world.
September 16, 2011
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ARGNet : site dedicated to Alternate Reality Gaming.
ARGs are defined here and here.
Famous ARG designers : Jordan Weisman (with Microsoft and Steven Spielberg), Thomas Wallner (Xenophile company in Toronto) and Blast Theory (in collaboration with the Mixed Reality Lab at the University of Nottingham).
Pervasive games : a blog dedicated to the theory and design of pervasive games
September 13, 2011
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We are currently developing a mobile cinema project that will be deployed for the 300th anniversary of the birth of Jean-Jacques Rousseau (in june 2012). A call for invitation to local visual artists and sound artists has been sent in September 2011.
Update : July 1st, 2012. The project has not been deployed yet. More information soon.
Antenna Audio started as a theater company giving Walkmen to spectators. It is now the leader of audio guides for museums and tourism.
September 12, 2011
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Janet Cardiff is a pioneer in audio promenades.
gamelab : video game & interactive narrative design in switzerland
September 12, 2011
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Handbook of Virtual Humans : coursebook web site.
Blender : a free open-source 3D modeling tool.