{"id":96,"date":"2011-09-20T17:55:19","date_gmt":"2011-09-20T17:55:19","guid":{"rendered":"http:\/\/www.lev.ch\/research\/?page_id=96"},"modified":"2026-02-09T20:53:52","modified_gmt":"2026-02-09T20:53:52","slug":"articles","status":"publish","type":"page","link":"http:\/\/www.lev.ch\/research\/articles","title":{"rendered":"Articles"},"content":{"rendered":"<p>Some original texts I wrote&#8230;<\/p>\n<p>For my academic work, please\u00a0<a href=\"https:\/\/independent.academia.edu\/LewMichael\">go to my account on the Academia web site<\/a>.<\/p>\n<p>\u00abCapturer le mouvement pour les arts vivants : le projet Agony\u00bb. <em>Journ\u00e9es d&#8217;informatique th\u00e9\u00e2trale<\/em>, Oct 2024, Avignon, France. <a href=\"https:\/\/hal.science\/hal-05138772v1\">Read online<\/a>.<\/p>\n<p>\u00abLa Shoah en Italie \u00e0 travers des t\u00e9moignages film\u00e9s de femmes juives\u00bb. <em>Colloque international sur l&#8217;expression des traumatismes du XX\u00e8me si\u00e8cle en Italie<\/em>. Sorbonne-Nouvelle. 2018. (published online, available <a href=\"http:\/\/www.lev.ch\/research\/wp-content\/uploads\/2019\/05\/Shoah-lew.pdf\">here<\/a>)<\/p>\n<p>\u00abComment fabriquer \u00e0 peu pr\u00e8s tout et n&#8217;importe quoi&#8230;\u00bb. <em>Colloque sur l&#8217;enseignement de la conception d&#8217;un artefact \u00e0 HEP Vaud. 2017<\/em>. (published online, available <a href=\"http:\/\/www.lev.ch\/research\/wp-content\/uploads\/2019\/05\/conception-artefact-lew-2019.pdf\">here<\/a>)<\/p>\n<p>\u00abInstallation de Brian Eno au festival Electron\u00bb. Artpress. 29 mars 2016. (published online, available <a href=\"https:\/\/www.artpress.com\/2016\/03\/29\/festival-electron\/\">here<\/a>)<\/p>\n<p>\u00abInterfaces tangibles pour le cin\u00e9ma interactif\u00bb. <em>Interaction Homme-Machine 2016<\/em>. <a href=\"https:\/\/hal.archives-ouvertes.fr\/hal-01386437\">Read online<\/a>.<\/p>\n<p>\u00abVers un cin\u00e9ma interactif &#8211; les mutations du documentaire \u00e0 l&#8217;\u00e8re informatique\u00bb. <em>Cahiers de Narratologie<\/em> 28 | 2015. <a href=\"http:\/\/narratologie.revues.org\/7259\">Read online<\/a>.<\/p>\n<p>\u00abBipedal locomotion in humans, robots and avatars : a survey\u00bb. A SNSF funded research report. 2012. <a href=\"http:\/\/www.lev.ch\/research\/wp-content\/uploads\/2016\/02\/bipedal-locomotion-v17.pdf\">Download<\/a>.<\/p>\n<p>\u00abRousseau 2012 : Designing a historical location-based mobile cinematic game\u00bb. <em>Advances in Computer Entertainment<\/em> 2011. Co-authored with Hendrik Knoche and Jeffrey Huang. <a href=\"http:\/\/www.lev.ch\/research\/wp-content\/uploads\/2011\/09\/Rousseau_2012_Designing_a_historical_loc.pdf\">Download<\/a>.<\/p>\n<p>\u00abWhat is happening to the film form as the medium becomes computational ?\u00bb. WRO READER 2008. <em>From Absolute Cinema to the Film of the Future<\/em>. (published online, available\u00a0<a href=\"http:\/\/www.lev.ch\/research\/wp-content\/uploads\/2012\/06\/WRO_reader_2008v8.pdf\">here<\/a>)<\/p>\n<p>\u00abDans l&#8217;ombre de YouTube, des centaines de cha\u00eenes de t\u00e9l\u00e9vision apparaissent. Hollywood s&#8217;inqui\u00e8te\u00bb. Le Temps, lundi 30 octobre 2006.<\/p>\n<p>\u00abL&#8217;industrie du jeu vid\u00e9o flirte avec Hollywood\u00bb. Le Temps, lundi 15 mai 2006.\u00a0<a href=\"https:\/\/www.letemps.ch\/cyber\/lindustrie-jeu-video-flirte-hollywood\">Read online<\/a>.<\/p>\n<p>\u00abLa guerre des consoles fait rage\u00bb. Le Temps, lundi 15 mai 2006.\u00a0<a href=\"https:\/\/www.letemps.ch\/cyber\/guerre-consoles-rage\">Read online<\/a>.<\/p>\n<p>\u00abLive Cinema: designing an instrument for cinema editing as a live performance\u00bb. <em>NIME<\/em> 2004. <a href=\"http:\/\/www.lev.ch\/research\/wp-content\/uploads\/2019\/05\/Live-Cinema-NIME-2004-final.pdf\">Download<\/a>.<\/p>\n<p>\u00abLive Cinema: an instrument for cinema editing as a live performance\u00bb. <em>SIGGRAPH<\/em> 2004. <a href=\"http:\/\/www.lev.ch\/research\/wp-content\/uploads\/2019\/05\/Live-Cinema-Siggraph-04-sketch.pdf\">Download<\/a>.<\/p>\n<p>\u00abGamedesign am Media Lab Europe vom MIT\u00bb. <em>GAME FACE<\/em> 2003.\u00a0<a title=\"Game design at MIT Media Lab Europe\" href=\"http:\/\/www.lev.ch\/research\/wp-content\/uploads\/2015\/12\/Game-Face-lew-27dec03.pdf\">Read online<\/a>.<\/p>\n<p>\u00abOffice Voodoo: a real-time editing engine for an algorithmic sitcom\u00bb. <em>SIGGRAPH<\/em> 2003. <a href=\"http:\/\/www.lev.ch\/research\/wp-content\/uploads\/2019\/05\/Office-Voodoo-Siggraph-03-sketch.pdf\">Download<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Some original texts I wrote&#8230; For my academic work, please\u00a0go to my account on the Academia web site. \u00abCapturer le mouvement pour les arts vivants : le projet Agony\u00bb. Journ\u00e9es d&#8217;informatique th\u00e9\u00e2trale, Oct 2024, Avignon, France. Read online. \u00abLa Shoah &hellip; <a href=\"http:\/\/www.lev.ch\/research\/articles\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-96","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/www.lev.ch\/research\/wp-json\/wp\/v2\/pages\/96","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.lev.ch\/research\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/www.lev.ch\/research\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/www.lev.ch\/research\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.lev.ch\/research\/wp-json\/wp\/v2\/comments?post=96"}],"version-history":[{"count":37,"href":"http:\/\/www.lev.ch\/research\/wp-json\/wp\/v2\/pages\/96\/revisions"}],"predecessor-version":[{"id":774,"href":"http:\/\/www.lev.ch\/research\/wp-json\/wp\/v2\/pages\/96\/revisions\/774"}],"wp:attachment":[{"href":"http:\/\/www.lev.ch\/research\/wp-json\/wp\/v2\/media?parent=96"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}