A game design program with a strong research team at UC Santa Cruz, directed by Michael Mateas.
March 24, 2013
by admin
0 comments
March 24, 2013
by admin
0 comments
A game design program with a strong research team at UC Santa Cruz, directed by Michael Mateas.
March 21, 2013
by admin
0 comments
The largest Game Developers Conference, at the Moscone center in San Francisco.
November 6, 2012
by admin
0 comments
Steve Anderson’s «survey of interactive media» class at USC – and the movies that go with it.
June 13, 2012
by admin
0 comments
12th International Conference on Adaptive Behaviour – held every two years. The International Society for Adaptive Behavior, ISAB, is devoted to adaptive behavior in animals, animats, software agents, and robots.
February 17, 2012
by admin
0 comments
The Liquid Narrative research group at North Carolina State University works in the area of procedural content generation that uses models of narrative to build stories and tell them automatically.
October 18, 2011
by admin
0 comments
The COSIGN conference on Computational Semiotics has been held 4 times, between 2001 and 2004.
October 9, 2011
by admin
0 comments
The AI and Interactive Digital Entertainment Conference covers topics such as intelligent narrative technologies, artificial intelligence in the game design process, and non player character AI.
September 16, 2011
by admin
0 comments
ARGNet : site dedicated to Alternate Reality Gaming. ARGs are defined here and here. Famous ARG designers : Jordan Weisman (with Microsoft and Steven Spielberg), Thomas Wallner (Xenophile company in Toronto) and Blast Theory (in collaboration with the Mixed Reality Lab at the … Continue reading
Pervasive games : a blog dedicated to the theory and design of pervasive games
gamelab : video game & interactive narrative design in switzerland