lev research

Research on Computational Cinema

Articles

Some articles I wrote…

For my academic work, please go to my account on the Academia web site.

«Interfaces tangibles pour le cinéma interactif». Interaction Homme-Machine 2016. Read online.

«Vers un cinéma interactif – les mutations du documentaire à l’ère informatique». Cahiers de Narratologie 28 | 2015. Read online.

«Bipedal locomotion in humans, robots and avatars : a survey». A SNSF funded research report. 2012. Download.

«Rousseau 2012 : Designing a historical location-based mobile cinematic game». Advances in Computer Entertainment 2011. Co-authored with Hendrik Knoche and Jeffrey Huang. Download.

«What is happening to the film form as the medium becomes computational ?». WRO READER 2008. From Absolute Cinema to the Film of the Future. (unpublished, available here)

«Dans l’ombre de YouTube, des centaines de chaînes de télévision apparaissent. Hollywood s’inquiète». Le Temps, lundi 30 octobre 2006.

«L’industrie du jeu vidéo flirte avec Hollywood». Le Temps, lundi 15 mai 2006. Read online.

«La guerre des consoles fait rage». Le Temps, lundi 15 mai 2006. Read online.

«Live Cinema: designing an instrument for cinema editing as a live performance». NIME 2004.

«Live Cinema: an instrument for cinema editing as a live performance». SIGGRAPH 2004.

«Gamedesign am Media Lab Europe vom MIT». GAME FACE 2003. Read online.

«Office Voodoo: a real-time editing engine for an algorithmic sitcom». SIGGRAPH 2003.

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